Do you need the full BlitzMax language?
If its for scripting feks, i would make a compiler for a subset of BlitzMax and generate code for an interpreter. You get pretty good sandboxing by running in a virtual machine.
btw, you could just as well generate x86 ASM or even C if speed is your thing.
If its for scripting feks, i would make a compiler for a subset of BlitzMax and generate code for an interpreter. You get pretty good sandboxing by running in a virtual machine.
btw, you could just as well generate x86 ASM or even C if speed is your thing.