PHYSIC jointloop?

Blitz3D Forums/Blitz3D Programming/PHYSIC jointloop?

No you still misunderstand, humanspacecraft is asking if it's possible/advisable to attach an ODE object to a non-ODE object that moves independently from the ODE simulation.

I appreciate you're trying to help, but neither of your replies above has addressed the actual question being asked in the last post by humanspacecraft.