It's looking great. As if the game design is actually the game. Probably that's what we're all doing here anyway.
Ross is right, things should be straight forward. Not that my editors are userfriendly :o)
I think you should develop your editors while you're are creating real levels for games. This way you will realize pretty soon what needs to be optimized.
What is the programming editor doing? Looks like kind of turtle logo or somthing. Is this already functional? I'd have to see the output of the system.
Ross is right, things should be straight forward. Not that my editors are userfriendly :o)
I think you should develop your editors while you're are creating real levels for games. This way you will realize pretty soon what needs to be optimized.
What is the programming editor doing? Looks like kind of turtle logo or somthing. Is this already functional? I'd have to see the output of the system.