Eh... I do have a long project in the planning in which I might be using 3D effects.
Should I use MiniB3D or wait for a Max3D module?
Can I load designs created in Maplet in MB3D? (exported as .X)
And lastly. I see that MiniB3D only supports OpenGL. No problem for my Mac (and perhaps Linux) projects, but MicroSoft has announced to remove OpenGL from Windows. Now I know you can download it from opengl.org (if I haven't mistaken), but do my users know that. I don't expect them to know everything that you and I here know. So how can I get them to install OpenGL without them having shivering in fear. (A lot of people are afraid of software they don't know).
Should I use MiniB3D or wait for a Max3D module?
Can I load designs created in Maplet in MB3D? (exported as .X)
And lastly. I see that MiniB3D only supports OpenGL. No problem for my Mac (and perhaps Linux) projects, but MicroSoft has announced to remove OpenGL from Windows. Now I know you can download it from opengl.org (if I haven't mistaken), but do my users know that. I don't expect them to know everything that you and I here know. So how can I get them to install OpenGL without them having shivering in fear. (A lot of people are afraid of software they don't know).