linepick a mesh within a mesh

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Well the bad news is I still cant get this to work.

All I want it to "do something" to an object within my main mesh. There are no animations but it is loaded as an animmesh.

I don`t think the code can read the .b3d file objects as individual items.

I read about openng it in notepad and checking the names. The names do not appear in plain text but the textures do.

I guess unless there is a simple answer, I will need to load clear meshes individually at the correct points to interact with.

Any last possibilities. (Thanks for the help so far though).