@BrEgOrS,
Possibly its getting to the point were that is viable, but honestly some of the majoy changes that have happened over just the last six months would make a PDF full of errors and would give a worse view of the language that no Manual.
No what it needs isnt a "command" manual in the usual sence, but rather an explination of the oop methods used in Bmax, which would then allow you to use the language simply via a good IDE (ie BLIDE), that shows you the commands for whatever type you are working on. Again I would recomend "Object-Oriented Programming in BlitzMax" By John Judnich. Or assari's tutorials
Possibly its getting to the point were that is viable, but honestly some of the majoy changes that have happened over just the last six months would make a PDF full of errors and would give a worse view of the language that no Manual.
No what it needs isnt a "command" manual in the usual sence, but rather an explination of the oop methods used in Bmax, which would then allow you to use the language simply via a good IDE (ie BLIDE), that shows you the commands for whatever type you are working on. Again I would recomend "Object-Oriented Programming in BlitzMax" By John Judnich. Or assari's tutorials