Sliding collision demo

BlitzMax Modules Forums/MiniB3D/Sliding collision demo

In your worklog you said, that you have other ideas about where to use the octree system in minib3d. Could you explain in which components exactly.
Because I'm currently starting (again ;) ) my Terrain system and I'm using a Quadtree (best and resource friendly) for the
LOD Creation. So will your Octree handle the culling?
And could your octree be used easy for eg grass detail systems etc. ?