xna game studio

Miscellaneous Forums/General Discussion/xna game studio

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Well, for the BlitzMax programmer, if you can install Linux on a PS3, then you got it made for homebrew. Outside of that, for C# in XNA for the X360, it would take quite a lot of conversion between the two languages. Plus, Microsoft can be quite a fussbutton when it comes to what types of games you can develop. If they would allow for screen savers for their console, then I'd save a few plasma screens from burn in, that's for sure. Outside of that, for $99 fee for that, well, I'd have to consider something that would make that pay off, not at all an easy thing.