Guys, we all know that 99% of Blitz (or any other language) users don't finish anything. But there's no relation with the original question, so why bring that up?
This is really not an intelligent argument, what if someone brought it up in every Blitz thread? (" You know ,99% of blitz users never finish anything so why are you even asking this question?"..."" You know ,99% of blitz users never finish anything so why would you want to sort that array of integers like that? just give up man!").
BTW speaking about people who don't achieve their projects, for how long has max3D been in preparation?...If I were a Bmax user I'm not sure I would have this much patience :(
At the moment B3D is the best solution for 3D (if I wanted to use an Ogre wrapper, I'd use another language than a basic)
The original question was why not an upgrade to DX10 for Blitz3D, and it's a very good question because not everybody wants to use the ways of BMax. I for one would pay for such an upgrade.
This is really not an intelligent argument, what if someone brought it up in every Blitz thread? (" You know ,99% of blitz users never finish anything so why are you even asking this question?"..."" You know ,99% of blitz users never finish anything so why would you want to sort that array of integers like that? just give up man!").
BTW speaking about people who don't achieve their projects, for how long has max3D been in preparation?...If I were a Bmax user I'm not sure I would have this much patience :(
At the moment B3D is the best solution for 3D (if I wanted to use an Ogre wrapper, I'd use another language than a basic)
The original question was why not an upgrade to DX10 for Blitz3D, and it's a very good question because not everybody wants to use the ways of BMax. I for one would pay for such an upgrade.