Isn't .3ds about the same as DX7 .X? I think they are useful for some things too, eg: mechanical stuff. They also render faster than boned models, esp B3D with weighted vertices.
Some people even prefere MD2 because it's much faster than B3D, but allows Mesh-deformation in the loaded animation too.
I agree for fully functional characters and creatures B3D may be the best choice.
Some people even prefere MD2 because it's much faster than B3D, but allows Mesh-deformation in the loaded animation too.
I agree for fully functional characters and creatures B3D may be the best choice.