@SculptureOfSoul
Sure. I'd love to help. I'm a pretty good writer and worldbuilder.. that's actually one of my focus' as an artist.
If ou want to bounce ideas off me too, go ahead. Is this going to be a straight mud? Or will it have elements that remove some of the imagination... Like maps and still images. I find that things like maps which absolve a lot of the ambiguity in a described setting can really cement a world. Even if the map is something you would have either printed or as a file you look at next to the game. Companion assets so to speak.
Sure. I'd love to help. I'm a pretty good writer and worldbuilder.. that's actually one of my focus' as an artist.
If ou want to bounce ideas off me too, go ahead. Is this going to be a straight mud? Or will it have elements that remove some of the imagination... Like maps and still images. I find that things like maps which absolve a lot of the ambiguity in a described setting can really cement a world. Even if the map is something you would have either printed or as a file you look at next to the game. Companion assets so to speak.