The easiest way I found was to compile an object file using MinGW, which you can import into your project so that it is linked into the EXE when it is compiled.
I've uploaded it here. Download it, and extract it into the same directory as your Blitz source code, and add the following lines to the top of your code.
Hope this helps...
Seb
I've uploaded it here. Download it, and extract it into the same directory as your Blitz source code, and add the following lines to the top of your code.
?win32 Import "xpmanifest.o" ?Next time you compile, your EXE will have the manifest file built inside the EXE so it can be distributed as a stand-alone EXE without the external manifest file.
Hope this helps...
Seb