in search of reasonable triangle limit...

Miscellaneous Forums/General Discussion/in search of reasonable triangle limit...

True, number of surfaces is very important too. Also, TrisRendered doesn't have to be TrisInWorld.

Basicly I'd say use a max of about 40 k Tris. This will be playable even on cheap hardware.

But it really depends on your target customer class. Do you want to challenge Oblivion or Doom3? Then you surely may use the latest and best hardware. If you want to have a max of potential players then you should use lower spec requirements.