Game Making Books

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Does anyone know of any good programming books that would guide me on the development of a game? I probably don't need code, but I need a guide to base my programming. Probably something that is not too complicated, and please something that is not published when Atari ruled the world. I feel that my current project doesn't have a solid guide, therefore it will probably fail.

I'm looking more for an adventure/rpg like guide. If it talks about the 3d elements to it then even better. Maybe some mmo too.