Method Overloading - Kinda :)

BlitzMax Forums/BlitzMax Programming/Method Overloading - Kinda :)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

well...

Some indication by BRL, that this "Undocumented feature" is going to stay, and youve found a very useful tool.

Mindyou true overloading would be good. Oh UM.