Blitz3D DirectX 10?? C'mon!

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Queue "You must be new here" :P
(Yes, I know you're not new here; I'm just kidding!)

Sorry, it's almost definitely not going to happen. Mark Sibly said himself that the Blitz3D code is rather messy, so it's pretty unlikely that he would be doing such a major upgrade to that thing.

I'm pulling speculation out of thin air here, but it's more possible that he'll use BlitzMax as a base to construct a product as easy and as friendly as Blitz3D... or maybe he'll just tell people who want to pay for a DX10 B3D to switch to BlitzMax and use the eventual 3D module.
Said 3D module would be out long before a DX10 (or DX9) Blitz3D, and is cross-platform. Running on Mac is a big plus for any small game developer!