Newton Game Dynamics module

BlitzMax Forums/BlitzMax Programming/Newton Game Dynamics module

Newton is cross platform. The wrapper would need some (hopefully not much!) extra fiddling to get it like that, though, since only Windows uses DLLs.

I agree, Newton is great!
Its convex hull support is really well done, and it's very reliable. I have never seen it do any of that crazy stuttering followed by objects flying into the air, which plagues engines like Tokamak.
I had a hard time deciding for what I am working on, since it is built entirely around a physics engine (thus the slightest stutter would really annoy people), and I'm almost completely decided on Newton.