A really simple sky can be done like this:
-attach a cube to the camera:
-flip it
-set entity color to sky blue
-set entiyFX 1
-set entityorder 1 so it gets drawn first
for a nice realistic effect, you can use camerafog the same color as the sky
you can then add clouds by whatever means you like. . .
-attach a cube to the camera:
-flip it
-set entity color to sky blue
-set entiyFX 1
-set entityorder 1 so it gets drawn first
for a nice realistic effect, you can use camerafog the same color as the sky
you can then add clouds by whatever means you like. . .