a context switch between threads in a single program and a context switch between actual programs?
I'm just wondering if I could efficiently utilize multiple BMax programs to simulate multi-threading by passing some "pointers" from the parent program to the child program to use to send data back to the main program when it gets some. I suppose I could use UDP communication as well, although that seems like a lot of overhead for a direct communication.
I'm just wondering if I could efficiently utilize multiple BMax programs to simulate multi-threading by passing some "pointers" from the parent program to the child program to use to send data back to the main program when it gets some. I suppose I could use UDP communication as well, although that seems like a lot of overhead for a direct communication.