I suggest you do a flip(0) with the first flip to speed up the calculations and map creation.
I am working on a game using tile scrolling of size 32 x 32 is a random map generator if you want to try it out is here:
http://www.gamedev.net/community/gds/viewentry.asp?projectid=427815
I am working on a game using tile scrolling of size 32 x 32 is a random map generator if you want to try it out is here:
http://www.gamedev.net/community/gds/viewentry.asp?projectid=427815