x file animation prob

Blitz3D Forums/Blitz3D Programming/x file animation prob

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It is possible, but it is not very practical. Blitz is built around the DirectX7 device. If you want to change the device, you need to destroy the device and build a new one. Then you would need to make your own entity/texture system, or run both versions of DirectX and transfer the data realtime. I think you might be better using VB+DX9. Maybe you could convert the model to a .B3D instead? B3D supports more animation functions.