max & 3d graphics

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Simonh posted related to the topic "2D with MiniB3D":

"I took it out as random issues kept appearing. I think if you want to use 2D with MiniB3D it's best just to use sprites. "

May be the problem is, that BlitzMax 2D drawing operations are "masked" 3D operations and this to transform back into a 3D world but still looking 2D under all conditions in front of the other 3D "background" is a bit difficult...but this is just a guess ;)