The main problem is its not availiable for the Mac. Its a yearly cost too.
In addition, your main code is called via one function, which means it gets tricky if you want have a title screen, main game ad other bits.
3Impact runs at a fixed speed, which wasn't changeable (although it was documented).
Sprites are only in 3D, which means they can be blurry.
Aside from that its stable, the documentation is good and it is cheap-ish.
In addition, your main code is called via one function, which means it gets tricky if you want have a title screen, main game ad other bits.
3Impact runs at a fixed speed, which wasn't changeable (although it was documented).
Sprites are only in 3D, which means they can be blurry.
Aside from that its stable, the documentation is good and it is cheap-ish.