Sky

Blitz3D Forums/Blitz3D Beginners Area/Sky

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

my understanding of sky boxes, is that you end up creating a box with 5 surfaces, to apply the textures(blitz and surfaces= bad)

Definitely dont use spheres, but domes seem as fair work around if you get the uv right you get rid of the pinching, and its only 1 surface

i may be wrong ive never dealt with boxes