my understanding of sky boxes, is that you end up creating a box with 5 surfaces, to apply the textures(blitz and surfaces= bad)
Definitely dont use spheres, but domes seem as fair work around if you get the uv right you get rid of the pinching, and its only 1 surface
i may be wrong ive never dealt with boxes
Definitely dont use spheres, but domes seem as fair work around if you get the uv right you get rid of the pinching, and its only 1 surface
i may be wrong ive never dealt with boxes