Placing 3d objects on a rotating/tilting map

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Hello.

I'm not too conversant with 3d side of things and will probably be shot down for the following:

2) Parent the pieces to the main map.
1) Could you have 64 individual map sections (again parented to a main map pivot so they all rotate/tilt together) and use a collision/pick command to select which one you're editing?

Just suggestions.

Best of luck.

Goodbye.