/me slaps IPete2 with a large games portal. ;o)
Oh...I Forgot to say, the music is great (as are the graphics, Mr IPete) and has a nice 'epic' feel to it. :o)
Try this...
Not that it really matters off course, (if it works, it works) t'was more of a 'FYI' kinda thing. :o)
Oh...I Forgot to say, the music is great (as are the graphics, Mr IPete) and has a nice 'epic' feel to it. :o)
there was a problem that Mark fixed where the DX7 driver would return null and thus Graphics() crashed
Yeah...I understood, but BMax will automatically drop back to GL if the DX driver returns null and you include GLMax2D (this has been in almost as long as the DX driver itself).Try this...
Strict Graphics 800, 600, 0 Cls DrawText "DX = " + (D3D7Max2DDriver() <> Null), 12, 12 DrawText "GL = " + (GLMax2DDriver() <> Null), 12, 24 DrawText "Using : " + _max2DDriver.ToString(), 12, 48 Flip WaitKey() End...then disable DX (DXDiag) and run it again. Admittedly, it'll still error out if GL is then unavailable, but that wasn't my point. ;o)
Not that it really matters off course, (if it works, it works) t'was more of a 'FYI' kinda thing. :o)