I know that there was a problem initially with Oz when certain graphics cards didn't support DX7, so I added code to change to OpenGL
But Bmax should do that anyway?You did import GLMax2D into your original code, didn't you?
Anyway, Holiday Bonus seems to address the pedantic niggles I had with WWO. Can't really say much else as it's essentially the same game in different clothes, so everything I said about WWO, holds true for this game too. ;o)
I did notice that you're finally including the icon resource within the exe, about bleedin time too. ;o)
Now you can have a relaxed crimbo (as relaxed as it can be with young kids, at least) and let the portals do their thang. :o)