Just curious how long everyones been at it. Feel free to talk about what got you started and/or any interesting milestones or turning points in your programming history.
Me? My dad bought me a copy of Klik & Play when I was about 14 (10 years ago.) I made a few games with it and it's successors (The Games Factory and Click And Create.) My most notable achievement there was a "Mario Kart" clone called "Pedro's Day Out" (okay, it was *far* from Mario kart...but it was the first pseudo-3D engine made w/ CnC as far as I know. It's hard to make a 3D engine when you don't have Sin/Cos/Tan and don't have floating point numbers, either!!!)
I gave it all up when I was 16 or 17, and just picked it back up in June. So as far as programming in a real language goes (those other utilities were drag & drop game makers) I've been with Blitz for about 6 months.
Me? My dad bought me a copy of Klik & Play when I was about 14 (10 years ago.) I made a few games with it and it's successors (The Games Factory and Click And Create.) My most notable achievement there was a "Mario Kart" clone called "Pedro's Day Out" (okay, it was *far* from Mario kart...but it was the first pseudo-3D engine made w/ CnC as far as I know. It's hard to make a 3D engine when you don't have Sin/Cos/Tan and don't have floating point numbers, either!!!)
I gave it all up when I was 16 or 17, and just picked it back up in June. So as far as programming in a real language goes (those other utilities were drag & drop game makers) I've been with Blitz for about 6 months.