Holida Bonus Beta! Please test.

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Thanks Stevie, glad u like it and thanks for the good luck. As for "Can this guy do anything other than match 3 games?", well take a look at my website. It has a kung fu platform game (incomplete), a shoot-em up (incomplete), a mushroom collector game and a tetris clone, oh and an old-skool demo. Plus there's my AOTMG demo which is a shoot-em-up of sorts. Over the years I've written tons of mini-games (mainly action) and demos on a variety of computers (Spectrum, C64, BBC/Acorn, Amiga, PC Dos/Windows) so the answer is Yes, I can do other stuff :-) Also for 9 years I wrote business software (stock control/accounts) for bookshops using Delphi and SQL, but it was boring (good money though).

At the moment the match-3s are a vehicle to greater things. I'm using them to learn Indie game development and marketing in great detail so that I can do some different stuff later on (soon...)

Also people (mistakenly) look at my match-3s and think, "oh that's easy I could do that". Well I say, "go on then" - I don't mean a mini-match-3 demo I mean *everything*, all the particle fx, the transistions, the menu screens, the sprites, the game physics, the bonus items, the windows technical crap etc etc. Making any game to a professional standard is not easy. I had the first match 3 engine up an running in a week, but it's taken 1.5 years to get to this level.

Also I hope that my games can be an inspiration to others to know that Bmax is bona fide and can be used for cool stuff, whatever you can imagine (in 2d ;-)) it can be done.