Devils Child - hadow system and mesh manipulation?

Blitz3D Forums/Blitz3D Programming/Devils Child - hadow system and mesh manipulation?

hi!
currently, you can't move vertices. and you also cant do scalemesh/positionmesn/rotatemesh...

i'll put your idea into the maybee-todo section!

so on, you can modify the shadow system yourself.
where the tformpoint operations are done, please insert a check for vertex coordinates so far :)

edit: please use the devil engines forum ;)
www.devil-engines.net