So, what we want are a few different versions of Rand, dependent on what size variable it's being cast into.
RAND very slow
BlitzMax Forums/BlitzMax Programming/RAND very slowThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.