2D Collision, Physics, Rigid body dynamics

BlitzMax Forums/BlitzMax Programming/2D Collision, Physics, Rigid body dynamics

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Pantheon,

I understand :) Been there before too. Finish it when you have time. Yes it would be so much easier with opperator definitions.

OvineByDesign,
Thanks for your support, first demo shouldn't be too far off.