Ah ok, so Max has a built in empty array that it just assigns the i:float[] to point to until it is constructed?
I tried the same thing in C++ and it gave me "i : unknown size". Thats in release. I would prefer it if Max did check bounds in release -- but there must be a good reason it doesnt.
I tried the same thing in C++ and it gave me "i : unknown size". Thats in release. I would prefer it if Max did check bounds in release -- but there must be a good reason it doesnt.