Mini3D is slower on my system than Blitz3D (the 350 FPS is for MiniB3D vs. 540 for Blitz3D). That could be due to OpenGL vs. DirectX, or because MiniB3D is written in Max itself (which does make it possible to edit/expand as you like, which is quite nice).
Something cool to look at!
BlitzMax Modules Forums/MiniB3D/Something cool to look at!The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.