Noble, can you try the firepaint sample which uses OpenGL not DirectX.
Also, when Mark asked what line it crash on, if you are in debug mode the debug panel of the IDE's navbar will have which function in which module the code crashed. If you double click on the bottom most node, it should take you to the line of the internal function being called at the time which may tell us more about what is going on.
Also, when Mark asked what line it crash on, if you are in debug mode the debug panel of the IDE's navbar will have which function in which module the code crashed. If you double click on the bottom most node, it should take you to the line of the internal function being called at the time which may tell us more about what is going on.