Hmmm... interesting.. I tried using the dGeomSetOffsetPosition functions before but for some reason that didn't work as simple as you show in these demos. I obviously must have done something wrong..
I just spend 2 hours last weekend bypassing that geomTransform memoryleak stuff we talked about before :)
Anyway, I'm happy to see that these Offset functions DO work - and should only take a jiffy to implement as opposed to how I got things now :)
I got to check this, but I assume you'd still have to destroy every geometry you create - as opposed to 'just the body' they're attached to....
Cheers dude!
danny.
I just spend 2 hours last weekend bypassing that geomTransform memoryleak stuff we talked about before :)
Anyway, I'm happy to see that these Offset functions DO work - and should only take a jiffy to implement as opposed to how I got things now :)
I got to check this, but I assume you'd still have to destroy every geometry you create - as opposed to 'just the body' they're attached to....
Cheers dude!
danny.