Sneaking past guards

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A loud footstep would be hearable, while a soft or unhearable sneak walk would not hearable. We have ears. Volume and distance are important as is light level and clock nose angle.
You could also the harddisk to see if the player is quiet. The hardisk is a recorder and a sound box as well. It records vibrations and stores this. So if a player is frustrated he would get caught. However this is profesional programming(book C++).