Thanks! Downloaded and registered Unrwap! Great application, even greater support! I managed to convert the X files, but it turns out they use bone scaling! The animation did not play back correctly, since MiniB3D doesn't support bone scaling. Posted Unwrap support and got some great advice on how to handle the bone scaling issue.
I have also tried converting to a host of other file formats to test the models in Irrlicht (mod for BlitzMax), but the file loader functions are still way too buggy. In fact, I have not found any file format that actually works yet! Don't get me wrong, it will be a great engine once you can load any models into it (besides those that come with the example code).
IMHO it is better to have like three file formats that actually work, like in Blitz3D! ;)
I have also tried converting to a host of other file formats to test the models in Irrlicht (mod for BlitzMax), but the file loader functions are still way too buggy. In fact, I have not found any file format that actually works yet! Don't get me wrong, it will be a great engine once you can load any models into it (besides those that come with the example code).
IMHO it is better to have like three file formats that actually work, like in Blitz3D! ;)