.Net - Slow and bloated?

Miscellaneous Forums/General Discussion/.Net - Slow and bloated?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Well, it's like any API really. You need to figure out what's fast and what isn't. OpenGL and DirectX and even BlitzMax all have their quirks and ways that they like to do things. Go against that grain and you get slapped. Heh.