is the imagescollide2 question related to me? do i need to use it?
i didnt know you had to test between rotations, the only parameters asked for are, for images of the two things, x and y and frame...
the first way is simple, adding it as OOP adds nothign IMO, which do you think is best? In fact the way it will work now with it properly working, shields recharge, take damage and disappear/fail when energy to them is depleted.
i didnt know you had to test between rotations, the only parameters asked for are, for images of the two things, x and y and frame...
the first way is simple, adding it as OOP adds nothign IMO, which do you think is best? In fact the way it will work now with it properly working, shields recharge, take damage and disappear/fail when energy to them is depleted.