[Community Project] - Win32 GDI graphics

BlitzMax Forums/BlitzMax Programming/[Community Project] - Win32 GDI graphics

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

To use GDI Drawing (Like FloodFill) you can only draw on a GDIPanel, correct? (It would be cool to be able to floodfill images onto other images to create a sort of texture effect for 2d game's, menu's ect)