Got it last week on friday. Already (mostly skim) read it. Great job.
Very nice one. BRL should seriously consider selling it. This would have made my first steps in blitzmax a lot easier.
Sloan, if you are going to write a follow up (intermediate or advanced book) let me know. I'll buy it for sure. Also I would like to suggest a couple of code snippets to be included: handling multiple screen resolutions, graphic layers, particle engines, etc. Stuff I have been coding thru the last couple of months for my next game...
PLS
ps: next time round I suggest a smaller format, a4 is way to big.
Very nice one. BRL should seriously consider selling it. This would have made my first steps in blitzmax a lot easier.
Sloan, if you are going to write a follow up (intermediate or advanced book) let me know. I'll buy it for sure. Also I would like to suggest a couple of code snippets to be included: handling multiple screen resolutions, graphic layers, particle engines, etc. Stuff I have been coding thru the last couple of months for my next game...
PLS
ps: next time round I suggest a smaller format, a4 is way to big.