YOu could of course use one of the many particle systems in the code archives.
Flat texture 'scrolling' will only appear as flat snow and only in one vertical plane.
With a particle system you can have it snow within any chosen distance of the camera, making it seem ike the snow is thick and heavy falls are achievable.
Particle candy does a very nice snowfall, as does any decent particle system. You could even make your own, using types and a single image of a snowflake.
IPete2.
Flat texture 'scrolling' will only appear as flat snow and only in one vertical plane.
With a particle system you can have it snow within any chosen distance of the camera, making it seem ike the snow is thick and heavy falls are achievable.
Particle candy does a very nice snowfall, as does any decent particle system. You could even make your own, using types and a single image of a snowflake.
IPete2.