Vista Blitz and OpenGL

BlitzMax Forums/BlitzMax OpenGL Programming/Vista Blitz and OpenGL

Well, i've decide to use XNA and C# for now. I'm more of a console programmer when it comes to writing engines. I said earlier that i wanted shaders in my game. A few fall backs are alright with me...however, supporting dx7 cards or something..time for them to upgrade. I rather work on my game logic with the time spend setting up backfalls.