The technique below produces lovely results when my monitor refresh rate is set to 60Hz (the same as the code below), but if I change the monitor to say 75Hz, things become really jerky. Is this because the code is out of SYNC with the user's monitor refresh rate ? Is there a way around this without using delta-time ?
frameTimer=CreateTimer(60)
While Not KeyHit(1)
WaitTimer(frameTimer)
update_game()
draw_game()
Wend
frameTimer=CreateTimer(60)
While Not KeyHit(1)
WaitTimer(frameTimer)
update_game()
draw_game()
Wend