The easiest way, I think, is to create a sprite place it in front of the camera, parent it to the camera and then use a few layers of transparent 'snow' texture. Then, in your main loop, use PositionTexture to move the layers down. If you give each layer a different speed, it will give a parallax effect. However, using this method, the snow will be in front of everything else.
Snow Sprite
Blitz3D Forums/Blitz3D Beginners Area/Snow SpriteThe Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.