BMax and monitor rotation.

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Do you get the same list of available modes after rotating the display? Eg. is 640 x 480 listed as 480 x 640 when rotated or do you still get 640 x 480 offered?

You might have to call EndGraphics before changing, then ask for a list of display modes before calling Graphics[3D] again. Presumably it's going into a different screenmode when it rotates... he said, cluelessly.

Does this put out exactly the same information, in the same order, when run in each rotation mode?

For mode = 0 Until CountGraphicsModes ()

	GetGraphicsMode (mode, width, height, depth, hertz)

	Print "Mode " + mode + ": " + width + " x " + height + " @ " + depth + "-bit (" + hertz + " Hz)"
	
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