Quote by: Maxus
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Blitz3D There are 5 years, its stability at the highest level. It has been checked up by thousand people. On it abrupt projects have been made many. We enable you to use him in any programming languages (not only on slow Blitz3D) and to achieve tremendous results!.
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It's not clean it's not the B3D runtime.
From this sentence Maxus says his dll is stable because b3d is. But if he had wrote his own dll not basing it on b3d it would be wrong, because an engine is not stable having just its functions named as another engine's ones.
Another though: have you read the commands it has?
At first sight i would say they are almost all(maybe with some deletions/insertions) b3d has, and not just as 3d, but as network, 2d, system, ect.. too.
I agree with Beaker and Skidracers on their question.
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Blitz3D There are 5 years, its stability at the highest level. It has been checked up by thousand people. On it abrupt projects have been made many. We enable you to use him in any programming languages (not only on slow Blitz3D) and to achieve tremendous results!.
..
It's not clean it's not the B3D runtime.
From this sentence Maxus says his dll is stable because b3d is. But if he had wrote his own dll not basing it on b3d it would be wrong, because an engine is not stable having just its functions named as another engine's ones.
Another though: have you read the commands it has?
At first sight i would say they are almost all(maybe with some deletions/insertions) b3d has, and not just as 3d, but as network, 2d, system, ect.. too.
I agree with Beaker and Skidracers on their question.