It would be nice if we could use uncompressed R8G8B8 24bit dds. then the lightmaps would be without the bleeding...
but as far as i know only dxt1-5 are supported by b3d ;-( maybe someone knows how to fix that?!?
btw... here u can find a free converter for all available dds-formats: http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm
but as far as i know only dxt1-5 are supported by b3d ;-( maybe someone knows how to fix that?!?
btw... here u can find a free converter for all available dds-formats: http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm