you mean fireMissile() should be in tenemyship
guess like i said couple posts above, have to rewrite keeping in mind its the tenemyship AI thats firing, which is going to be different from anything to do with one player controlled object.
guess like i said couple posts above, have to rewrite keeping in mind its the tenemyship AI thats firing, which is going to be different from anything to do with one player controlled object.